First, I apologize profusely for my long absence in posting to this blog. I have been amazed that it continues to get views despite my long absence. Life has been a little crazy as life can sometimes be. Cross country move, finding an apartment, finding a new job, trying to help plan a national conference, and trying to finish a degree...all amongst enjoying playing tourist as well. We now live on Long Island and I teach in Manhattan. So far we've been to the Empire State Building, gone to the MET, seen a Broadway play, gone to FAO Schwartz, Times Square, Central Park...
Time to get blogging again, and substitute lesson plans have been on my mind. Probably because I have been sick often this year adjusting to the crazy schedule for my new job. So I think my next several posts will be games/activities a substitute, even a non music sub can do with classes (or can be used by you as review activities with students.
Caught in a Spiderweb Board Game
Go to my website to download a PDF of the actual game board seen to the left, as well as all of the cards needed to play the game, a template for dice, and game pieces. If you print them all out on card stock and cut out the spiderweb cards and treble clef cards (copy 2 sided), dice (fold and tape to use), and cut out the game pieces, you can make multiple sets of this game and place each set in a large manilla envelope. I leave several sets so the sub can have small groups of students playing around the room at one time (5 or 6 kids per group max).
This is a simple game. All students roll the die to see who goes first. The first student then rolls and moves that many spaces. If he/she lands on a treble clef space, they must pick up a treble clef card and name the letter of the line or space note shown correctly. If he/she names the note correctly they get to stay on that space. If they get it incorrect, they must move back to their previous spot and the next student gets a turn. If this first student lands on a spiderweb space, then they must pick up a spiderweb card and do as the card says (which may be to move forward or back so many spaces, etc.). It is then the next student's turn. If the student lands on a blank square, they luck out because they just get to stay on that space and the next student gets a turn. The first student to make it to the finish wins the game.
More to come tomorrow...I'm on a one week mid-winter break. Yahoo! Have a great week. I know I will enjoy my time off.
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